Beta PhilGood - BETA free : more than 2 hours of reflection and action now

Phil Bod


You are a prisoner of a “line”, as if you were part of it !
… Right next door, it’s death. But why did this happen … ?
And how to get out of it unscathed and reach the end of this “line”
much more alive and dangerous than it seems.

Download BETA:

Click here to give us your feedback and help us improve the game even further.

I've been nursing this project since 2 years now with the help of my son David, and while we still have a long road ahead of us, we're happy to finally see this version out, and we hope you'll like it.
PhilGood has been made completely with GameMaker Studio 2.
  • Reflexion.
  • Fighting, shooting and skill.
  • Speed and moderation.
  • Water and breath saving.
  • Enigmas, hidden clues and decoding.
  • A variety of messages, necessary to understand a scenario filled with metaphors, mystery and discoveries.
  • Accompanied by an interesting and sometimes surprising soundtrack.
    I offer you a music sample here :
Réseaux sociaux et autres contacts:



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Hey, i tried your game.

It took me awhile to figure what i had to do in leak puzzle. (didnt realise i had to use arrow keys)
I quitted after pulse thing took me back to start. I dont know if this is supposed some kind of philosophical thing about not hurrying, but starting from beginning felt too brutal.
Happy birthday monster was funny though. :D
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Phil Bod

Thank you for your feedback.
Others have told me the same thing about the leak arrows.
Indeed, it is a game that is not a run even if it is true that we always want to go faster and sometimes miss important details. There are a lot of little things that are well hidden. You have to look at everything that is happening to wonder where you are.
And it is as the empires progress that we finally understand the plot.
The Beta does not reveal much of course.
And it's not easy to tempt players to go further without giving too many clues.

Happy birthday: it's also a nod to an old French film "Les tontons flingueurs" (like what, nothing is done randomly).