Chaser
Member
hi, any ideas why a persistant object is not being 'carried over' to the next/new room, its object properties are checked as persistent and there are no other codes within the object, such as game_start etc, like it explains in the help section.
object(with persistent checked) collides with object, room_goto(new/next room). go's to new/next room but persistent object does not appear. strange?
would appreciate any ideas here as i'm baffled.
object(with persistent checked) collides with object, room_goto(new/next room). go's to new/next room but persistent object does not appear. strange?
would appreciate any ideas here as i'm baffled.