Hi all,
I hope someone can help clarify this doubt of mine.
I have a room A where I create an instance of a persistent object (directly from the GUI, drag and dropping the object in the room properties)
At some point the game switch to room B and the instance is carried over correctly.
Question: when I move back to room A, will it create a new instance of the persistent object?
Thanks in advance.
P.S.
I did a test with instance_count and it seems that id does not, as expected, but I am curious to understand why in theory another instance is not created.
I hope someone can help clarify this doubt of mine.
I have a room A where I create an instance of a persistent object (directly from the GUI, drag and dropping the object in the room properties)
At some point the game switch to room B and the instance is carried over correctly.
Question: when I move back to room A, will it create a new instance of the persistent object?
Thanks in advance.
P.S.
I did a test with instance_count and it seems that id does not, as expected, but I am curious to understand why in theory another instance is not created.