Master Cabalist
Member
I want to go to another room for my disc menu and have the option to return to the main game. How do I do this with persistence?
(edit)
So when I do this with persistence it looks like this but isn't working. It is just giving me a grey window when I return:
and then the return code is simply:
(edit)
So when I do this with persistence it looks like this but isn't working. It is just giving me a grey window when I return:
GML:
//global.RoomBeforeMain = room;
global.myroom = room_add();
room_set_width(global.myroom, 2048);
room_set_height(global.myroom, 1400);
room_set_persistent(global.myroom, true);
room_goto(SaveExitInitialRoom);
room_goto(global.myroom);
Last edited: