This is my second defender style shooter project, next to Offendron Warrior. Due to my lack of experiences, Offendron Warrior had strange controls, overly fast game speed and extremely stiff learning curve. This time, I'm making a game that is much more faithful to the original game with lots of improvements. Not only the controls and the game's phase have been improved a lot, The codes of the AIs are more sophiscated, The graphics are much more colorful, and there are more contents including : - Procedurally generated planet surface. - 3 different fighters. Each fighters has different maneuverability and requires some different strategy. - 5 special abilities. 1. Hyperspace : warps you to the random location. You can use it infinitely but It's depended on pure luck to be useful or rather suicidal. 2. Invisto : Makes you invisible but also invinsible. 3. Force Field : Creates a force field that blocks enemy projectiles. It's basically an inferior version of Invisto but you can use it much longer. 4. Stopper : Stops everything except you and humanoids. 5. Humanoid shield : Protects humanoids from being killed by your laser. - Better Online Leaderboard featuring over 100th grade. - More achievements and unlocks for clearing them. - New original enemies and bosses. Currently, I almost finished the classic mode featuring original enemies from defender. Now I have to make the alternative mode featuring new enemies!