BlackCoatDalov
Member
Hello!
I've been working on a little game called Pearl. It's a classic-style roguelike using the DawnLike tileset. The Tower has been standing for who knows how long, the horrors lurking within sealed for generations. However, the seal has been weakening, and fiends are beginning to slip out and wreak havoc in the world. A worldwide call for adventure and war has been sent out, a simple set of directions: "Travel to the island of Sargoza. Be armed, be ready, and have a will written". Thus, the warriors of the world descend on the foreboding Tower...
Right now, the game has a little bit of (almost) every feature I'd like to implement. From here on out, it's mostly going to be creating new content for a while. I'd be happy to get any constructive criticisms or feedback, especially regarding balance. I've included the older alphas for posterity, because yay archives.
Thank you!
Discord: https://discord.gg/3Yy3gUB
Previous Versions:
Alpha 1: First compiled version
Alpha 2: More user-friendly, first instance of the Welcome Screen and in-game Changelog
Alpha 3: Might and Magic. Lots of combat-related balancing
Alpha 4: The rest of the Tower. Plus the kitchen sink.
Alpha 5: The Stuph Update. Smorgasbord.
Alpha 6: Perkaholic. Perks, wonderful perks.
Current Version:
Alpha 7: Binging on Balance. Exactly what it says on the tin.
I've been working on a little game called Pearl. It's a classic-style roguelike using the DawnLike tileset. The Tower has been standing for who knows how long, the horrors lurking within sealed for generations. However, the seal has been weakening, and fiends are beginning to slip out and wreak havoc in the world. A worldwide call for adventure and war has been sent out, a simple set of directions: "Travel to the island of Sargoza. Be armed, be ready, and have a will written". Thus, the warriors of the world descend on the foreboding Tower...
Right now, the game has a little bit of (almost) every feature I'd like to implement. From here on out, it's mostly going to be creating new content for a while. I'd be happy to get any constructive criticisms or feedback, especially regarding balance. I've included the older alphas for posterity, because yay archives.
Thank you!
Discord: https://discord.gg/3Yy3gUB
Previous Versions:
Alpha 1: First compiled version
Alpha 2: More user-friendly, first instance of the Welcome Screen and in-game Changelog
Alpha 3: Might and Magic. Lots of combat-related balancing
Alpha 4: The rest of the Tower. Plus the kitchen sink.
Alpha 5: The Stuph Update. Smorgasbord.
Alpha 6: Perkaholic. Perks, wonderful perks.
Current Version:
Alpha 7: Binging on Balance. Exactly what it says on the tin.
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