F
Frisk2401
Guest
I need to make a pause screen where you can swap items and such.. What would be the best way to go about this? I know how to pause things.. But how do I make the actual menu?
That's gamemaker 2.. but I'm sure I can convert.This tutorial is excellent for getting started with those types of interfaces:
with all
{
if object_index <= last_object_before_menu_objects
{
obj_index = object_index
instance_change(obj_paused, false)
}
}
with obj_paused
{instance_change(obj_index, false)}