N
Necromedes
Guest
I am using tiles for random map generation and the map sizes are quite large. We're talking 50,000 x 50,000. Hence why I am using tiles instead of instances for the map.
The generator works good enough at the moment but I intend on using motion planning for the path finding.
So now you surely see my issue. Is there a way to use motion planning for path finding and have it detect tile sets instead of instances?
I'm not a novice in GML but neither am I well versed in it, so bear with me and try to keep your explanations as simple as possible for me to fully grasp.
Thank you in advance.
The generator works good enough at the moment but I intend on using motion planning for the path finding.
So now you surely see my issue. Is there a way to use motion planning for path finding and have it detect tile sets instead of instances?
I'm not a novice in GML but neither am I well versed in it, so bear with me and try to keep your explanations as simple as possible for me to fully grasp.
Thank you in advance.