Andrey
Member
Converting a path to a textured primitive.
Paths created in the room editor can be converted to textured primitives. This allows you to create textured primitives of earth, sky, walls, without using tiles.
There is a possibility of checking the collision: a point in the primitive
Resource link: Marketplace
Price: free
Paths created in the room editor can be converted to textured primitives. This allows you to create textured primitives of earth, sky, walls, without using tiles.
There is a possibility of checking the collision: a point in the primitive
Resource link: Marketplace
Price: free
Last edited: