• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!

Asset - Scripts Path to texture primitive

Andrey

Member
Converting a path to a textured primitive.
Paths created in the room editor can be converted to textured primitives. This allows you to create textured primitives of earth, sky, walls, without using tiles.
There is a possibility of checking the collision: a point in the primitive

Resource link: Marketplace
Price: free
 
Last edited:

Mehdi

Member
Thank you Andrey for your amazing asset.

Please can you tell whether using your method to draw texture is a mobile-friendly one in terms of performance?
And, is it possible to make the textures more smoothly-curved (by following a smooth path)?
 
Last edited:

Andrey

Member
Hello!
I think you should do experiments for each project, as the more primitives/triangles, the bigger the load. I don't think it's worth overdoing it.

On a smooth path, no.
 
Top