A
alexandervrs
Guest
Path Layer doesn't make much sense, it only serves as a means to edit Paths in a Room, but that isn't as quick as it was in the previous version.
In GMS 1.4, you could just choose a Room to have as a background for reference which was faster.
Now you have to make a Path, go to the Room you need, make a Path layer, edit the Path, delete the Path layer or leave it there littering your Layers list.
I'd personally expect to be able to attach Paths to instances in the Room instead and edit them there as well as some initial properties.
I attach a little mockup, there should also be a button to toggle visibility/editing of Paths in the Room.
In GMS 1.4, you could just choose a Room to have as a background for reference which was faster.
Now you have to make a Path, go to the Room you need, make a Path layer, edit the Path, delete the Path layer or leave it there littering your Layers list.
I'd personally expect to be able to attach Paths to instances in the Room instead and edit them there as well as some initial properties.
I attach a little mockup, there should also be a button to toggle visibility/editing of Paths in the Room.