• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!

Path condition

M

MyWay_Studio

Guest
How to write the condition when the sprite
Collision with x and y of path change to mirror ?
 
Going to need a bit more info than that.

Is the sprite/instance following the path already?

What do you mean "change to mirror"? Do you mean flip the sprite (i.e., draw it facing the opposite direction)

Do you already know the x and y values of the path point you want to collide with, or are you checking the instance against every possible point on the path?
 
Top