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Five craters erupt from the earth.
Lava emerges from them.
Then all the craters get linked with blazing fissures in the shape of a pentagram.


At the center of it all, emerges The Darksmith. He is a pale individual, dressed not unlike a vampire, and has joined this new universe in the hope of finding exceptionnal materials with which he can forge the best weapons. Weapons made for killing. Weapon made for war.

The Darksmith doesn't have a weapon yet, however. And he looks around him, confused.

"Hello?" He says. "Is anyone around?"

In the distance, he can see 5 angry burnt individuals standing up.

It seems that Sean, Inspector John Bucketface, Fred, Ki and Nymiria were each standing over one of the craters when they all erupted.

The Darksmith turns towards each one of them and then yells "Hello there, pleasant fellows :D"
 
T

Tiago Baciotti Moreira

Guest
"d:\Tiago\Downloads\GMStudio-Installer-1.4.1757 (4).exe"
 

Bingdom

Googledom
if state != Find_Weapon and state != Retrieve and state != Return_Base { //Check if target is not going to be a weapon, or car
if weapon != noone and vehicle == noone {
if weapon_ID.image_index == 5 {
SCR_Find_Injured();
} else SCR_Find_Object(OBJ_Troop,team);
} else if vehicle != noone {
SCR_Find_Object(OBJ_Troop,team);
} else if target == noone and instance_exists(OBJ_Weapon) {
SCR_Find_Weapon();
}
}
 
D

Dr Sunnyside

Guest
"I'm not quite clear about what you just spoke. Was that a parable, or a very subtle joke?"
 
A

Acr515

Guest
His Excellency, President for Life, Field Marshal Al Hadji Doctor Idi Amin Dada, VC, DSO, MC, Lord of All the Beasts of the Earth and Fishes of the Seas and Conqueror of the British Empire in Africa in General and Uganda in Particular
 
C

CedSharp

Guest
var adder = function (x) {
return function (y) {
return x + y;
};
};
add5 = adder(5);
add5(1) == 6
 
W

Wraithious

Guest
draw gui
shader_set(shd_cga);
draw_surface_ext(application_surface,0,0,2,2,0,c_white,1);
shader_reset();
 
P

Pelican

Guest
((mouse_y>selectionStartY&&x<mouse_y&&x>selectionStartY)||(mouse_y<selectionStartY&&x>mouse_y&&x<selectionStartY))
 

Gamerev147

Member
if hspeed!=0
if !place_free(x+hspeed,y)
{
if hspeed>0 move_contact_solid(0,hspeed)
if hspeed<0 move_contact_solid(180,-hspeed)
hspeed=0
}

if vspeed!=0
if !place_free(x+hspeed,y+vspeed)
{
if vspeed>0 move_contact_solid(270,vspeed)
if vspeed<0 move_contact_solid(90,-vspeed)
vspeed=0
}
 
B

Brian Heidrich

Guest
private void MyiTunesApp_OnPlayerPlayEvent(object iTrack)
{
UpdateCurrentTrack()
}
 
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