GMS 2 particle effect upon collision? (SOLVED)

Discussion in 'Programming' started by GPG, Feb 28, 2018.

  1. GPG

    GPG Guest

    i am making a 2d platformer and i was wondering, how can i make it so that when the player hits a ceiling, white star particles fly out?
     
  2. CedSharp

    CedSharp Member

    Joined:
    Sep 5, 2016
    Posts:
    665
    You have many options. You can:
    • use the particle action in game maker (very basic customization);
    • use the particle scripts provided by gamemaker (much more customization);
    • spawn objects (the best in customization but might be slower if 50+ particles at the same time);
    • spawn one object which would draw the particles (if they don't care about collisions, this is how I usually do it);
    Try something on your own and if you have any issues I (or we) can help you.
     
  3. GPG

    GPG Guest

    thanks!
     

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