C
cedart
Guest
Hello
I'm trying to learn game maker after unity and construct, but some basic functions seem not to be present.. :/
When i put an object in the scene and parent it with an other, I would like that its position change relatively to the parent.
For exemple, I have an empty object that make smoke, and a ship. I put the empty on the reactor in the room, and i want it to follow the ship. But I can't do that
For the moment I make the object following by putting the coordinates by hand, like this :
But that's weird and maladjusted :/
Did someone have a simple solution for that please ?
Thanks so much in advance !
(GM seems to be a really good software, but some things are really weird and boring ^^)
I'm trying to learn game maker after unity and construct, but some basic functions seem not to be present.. :/
When i put an object in the scene and parent it with an other, I would like that its position change relatively to the parent.
For exemple, I have an empty object that make smoke, and a ship. I put the empty on the reactor in the room, and i want it to follow the ship. But I can't do that
For the moment I make the object following by putting the coordinates by hand, like this :
Code:
x = ship.x - 45
y = ship.y + 20
Did someone have a simple solution for that please ?
Thanks so much in advance !
(GM seems to be a really good software, but some things are really weird and boring ^^)