T
ThePropagation
Guest
I want to make a game where you do a paint splash on the game level like a canvas. I want the paint to stay there forever (until you leave the room). I'm super new at surfaces, when I do a particle create and set the target surface, it still does the particle life and goes away. I want to do it like the tutorial videos and have the draw circle for example stay forever like the video. I just want to do it with particles. But the particles go away just like they do on the application surface. How can I do this? Thanks