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Job Offer - Programmer {PAID} 3D programmer

Discussion in 'Collaboration' started by cliftonbazaar, Feb 10, 2020.

  1. cliftonbazaar

    cliftonbazaar Member

    Dec 15, 2019
    Need a simple script for a 3D aspect of a game I am starting; note that this will be SIMPLE for someone who has programmed in 3D in GMS2.

    I have made a dungeon crawler in 3D in GMS1.4 but when it was imported to GMS2 the compatibility scripts confused me so I just want it started again.

    Please contact me with any 3D work you have previously done in GMS2.
  2. Joe Ellis

    Joe Ellis Member

    Aug 30, 2016
    You just need to set the view & projection matrices abit more manually:

    //in create event
    global.projection_matrix = matrix_build_projection_perspective_fov(60, screen_width \ screen_height, 1, 10000)
    //in step event
    global.view_matrix = matrix_build_lookat(global.view_x, global.view_y, global.view_z, global.view_x2, global.view_y2, global.view_z2, 0, 0, -1)
    //in draw event
    matrix_set(matrix_view, global.view_matrix)
    matrix_set(matrix_projection, global.projection_matrix)
    //then draw stuff

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