Ive definitely been doing my homework: Ive watched a combined ~8hrs of GM intro videos (the ones on GM's site). But Im still completely new. Ive read and taken notes from a GM essentials book from Amazon. I feel comfortable with the general programming syntax and the ability to either code or hunt down the methods needed to code. But despite all of that and having a very clear vision of what I want to do, Im not sure where to start. Im essentially making a game based off of a board game in development. For those familiar, essentially I need to make something very close to X-Wing. I need to have multiple unit types, the ability to design a squad from those units using a points limiting system, and then combat those units against an AI team on a game board in a turn based system. Each facet of this seems like something I have a grasp of doing in GM from my preliminary studies. But I dont know WHERE to start, how to order my operations so to speak. I know I need a 1)splash screen, 2) a menu, 3) a squad building screen, 4) a combat screen using the units selected. But I dont know where to start, I feel silly asking but what kind of work flow can any of you suggest? How would you go about this?