At least as of 2.0.5.77, it is apparently possible to override built-in functions and constants by creating same-named scripts.
Is that effect intended (to be fair, it can be useful in some specific cases, though one must take care not to overuse it)?
And if it is, is there a way to access the original built-in function? Also, if it's intended, the compiler should not require the number of arguments associated with the original function.
Is that effect intended (to be fair, it can be useful in some specific cases, though one must take care not to overuse it)?
And if it is, is there a way to access the original built-in function? Also, if it's intended, the compiler should not require the number of arguments associated with the original function.