Suzaku
Member
I have a object that will inherit the event of another object and do some more code inside of the inherited event, but when I click on "inherit event", it doesnt seem to work properly, because it will just act like if I had clicked on "Override event". I mean, there is no "event_inherited()" inside of it or anything so its actually inheriting absolutly nothing! I noticed that if I create a new project and choose GML language instead of DnD, it works fine as the gamemaker will automatically put a "event_inherited()" code inside of the inherited event. So why the "inherit event" button doesnt work if on DnD?