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Output Window Error when using sound in a sequence

gregb

Member
Hi. I'm building a sequence that includes audio cues. If I run my game without audio in the Sequence, it plays fine. If I add a sound asset to the sequence it will play, but in the output window I get the following message as it compiles:

Cannot find metadata for object of type: Keyframe<AudioKeyframe> going to assume it's Keyframe`1
Cannot find metadata for object of type: AudioKeyframe going to assume it's AudioKeyframe

If I add additional sounds, I get the same messages per sound assets in the sequence.
The sequence currently plays, but something's clearly not right. I'm not using any audiogroups (beyond the default one) and if I remove the sounds, the error messages go away. Thoughts?
 

gregb

Member
I got a response from YoYo about this:

That warning is showing because the project was created in an older version of the Sequences format, before things were fully finalised. Brand new projects shouldn't see this issue, and projects imported from before the existence of Sequence assets also shouldn't see this issue.

I believe that you can correct this issue and remove the warning by resaving the audio assets.


That doesn't really address the issue. I created a brand new project. A brand new sound asset. And I still get the errors. What's most annoying about this is the following:

Brand new projects shouldn't see this issue, and projects imported from before the existence of Sequence assets also shouldn't see this issue.

These are the two specific cases I have been able to test, and was as clear as I could be about this in my bug report. It's very frustrating. I've reinstalled GMS2 as well. Still getting the errors. I'm basically dead in the water with regard to sequences until I can figure this out.
 
V

VincentYule

Guest
I have the same problem, but the interesting thing is that if I set the room where the sequence is located as the first room, the audio track in the sequence can be played correctly when the game is running, and there is no sound in the audio track in other cases.
 

gregb

Member
I have gotten confirmation from YoYo that this is indeed a bug and they have included it in their bug database. Here's to hoping for a solution soon. Cheers!
 

FoxyOfJungle

Kazan Games
I'm having the same problem, but with texts:
Code:
Cannot find metadata for object of type: Keyframe<AssetTextKeyframe> going to assume it's Keyframe`1
Apparently this hasn't been fixed. :(

Can't compile with OperaGX YYC because of this...
 
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