NoseDevilEugen
Member
Hello there.
I have a problem with order of code execution in objects. AFAIK, in GMS1 code runs "from first to last" object as they placed in asset tree. Say you have:
And if you manually move them in asset tree, order of execution WILL change.
But that not seems to be the case anymore in GMS2.3. From what i've seen it runs code in "from newest to oldest" order and seemingly absolutely cannot be changed.
Is that really so? Or i miss something important?
Please, tell me if im wrong and there is a way to affect this in GMS 2.3.
I have a problem with order of code execution in objects. AFAIK, in GMS1 code runs "from first to last" object as they placed in asset tree. Say you have:
- o_abc
- o_def
- o_hij
And if you manually move them in asset tree, order of execution WILL change.
But that not seems to be the case anymore in GMS2.3. From what i've seen it runs code in "from newest to oldest" order and seemingly absolutely cannot be changed.
Is that really so? Or i miss something important?
Please, tell me if im wrong and there is a way to affect this in GMS 2.3.