Turkish Coffee
Member
Greetings,
>I'm looking for an Artist to help me on a Medieval Aged, side-scroller, Kingdom-like, RTS-Action project thats live for more than 3 years with breaks due to life.
>I'm looking for a SFX Designer to make Medieval Age sounds for stuff like "Hitting a tree with axe", "Charging a bow", "Hitting a rock with pickaxe", "Blacksmithing".
I draw most of the buildings but I need an animator/artist to draw creatures and people as I'm bad at drawing living things or nature stuff. Also the game's view resolution is 480x270 so you'll be drawing in a 16x16 canvas for characters.
As I mention below, I expect you to be working on this project slowly and not with deadlines. So you are meant to be sending some stuff anytime you want.
If you are worried about the content you'll be sending to me, you have the rights for them until you get fully paid with the way its mentioned below. But your name will always be in the Credits and will be mentioned everywhere.
[!] NOTE: This project is built slowly and this slowness will last for ~5 months so no hurries for anyone including me due to real life. The work will go with any of the participants like this:
1) The request (Art, SFX) with no deadline until 5 months.
2) Product is arrived to the Developer.
3) Product is put in the game with no deadline and shown with a GIF and maybe a Video.
[4] Your total Service Cost is determined by a talk with the Developer in a private chat and Paid with game sales. Meaning that you may not get paid enough if the game doesn't sell enough.
->Check the Work In Progress Page for updates and more visuals
If you want a detailed description:
There will be an "inspired by Kingdom: Classic" everywhere its needed to show respect to the Rawfury
If you are interested: Turkish Coffee#2985 [Discord]
Join Old Lands of Winrinthia's Discord: https://discord.gg/NTWqZFe [Not Active yet]
Images
>I'm looking for an Artist to help me on a Medieval Aged, side-scroller, Kingdom-like, RTS-Action project thats live for more than 3 years with breaks due to life.
>I'm looking for a SFX Designer to make Medieval Age sounds for stuff like "Hitting a tree with axe", "Charging a bow", "Hitting a rock with pickaxe", "Blacksmithing".
I draw most of the buildings but I need an animator/artist to draw creatures and people as I'm bad at drawing living things or nature stuff. Also the game's view resolution is 480x270 so you'll be drawing in a 16x16 canvas for characters.
As I mention below, I expect you to be working on this project slowly and not with deadlines. So you are meant to be sending some stuff anytime you want.
If you are worried about the content you'll be sending to me, you have the rights for them until you get fully paid with the way its mentioned below. But your name will always be in the Credits and will be mentioned everywhere.
[!] NOTE: This project is built slowly and this slowness will last for ~5 months so no hurries for anyone including me due to real life. The work will go with any of the participants like this:
1) The request (Art, SFX) with no deadline until 5 months.
2) Product is arrived to the Developer.
3) Product is put in the game with no deadline and shown with a GIF and maybe a Video.
[4] Your total Service Cost is determined by a talk with the Developer in a private chat and Paid with game sales. Meaning that you may not get paid enough if the game doesn't sell enough.
->Check the Work In Progress Page for updates and more visuals
If you want a detailed description:
-Gather & Manage resources (There are 4 resources (Wood, Stone, Gold and Food))
-Get/Craft better equipment for your character
-Learn new skills [maybe implemented later on]
-Progress through an Open World to fight and settle camps to gather resources and get new technologies
-Expand your settlement
-Order your workers to build stuff
-Upgrade buildings
-Progress through a Tech Tree
-Build Walls that are currently the only object to block enemys' path
-Train Spearmans, Archers, Crossbowmans, Knights, Scorpions, Catapults, Trebuchets..
-Siege enemy camps/villages/castles
-Build Ships to get past the enemy walls and Fishing Boats to gather Food
-Get/Craft better equipment for your character
-Learn new skills [maybe implemented later on]
-Progress through an Open World to fight and settle camps to gather resources and get new technologies
-Expand your settlement
-Order your workers to build stuff
-Upgrade buildings
-Progress through a Tech Tree
-Build Walls that are currently the only object to block enemys' path
-Train Spearmans, Archers, Crossbowmans, Knights, Scorpions, Catapults, Trebuchets..
-Siege enemy camps/villages/castles
-Build Ships to get past the enemy walls and Fishing Boats to gather Food
If you are interested: Turkish Coffee#2985 [Discord]
Join Old Lands of Winrinthia's Discord: https://discord.gg/NTWqZFe [Not Active yet]
Images
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