E
etbunce
Guest
Hey yall,
Gamemaker has networking features that make online multiplayer a possibility for my game. However, providing servers seems to be the challenging part. I've been looking into Amazon Web Services to see if there are any products that would support matchmaking for my game, and it's a nightmare trying to figure out the possibilities.
Basically my question is, are there any services on AWS that would support servers created with GMS2, before I go spend hours looking around for something that doesn't exist? GameLift looks like it doesn't support it, but EC2 seems like a nice service for general server support.
Hoping to draw on the knowledge of someone out there with this experience. Thanks!
Gamemaker has networking features that make online multiplayer a possibility for my game. However, providing servers seems to be the challenging part. I've been looking into Amazon Web Services to see if there are any products that would support matchmaking for my game, and it's a nightmare trying to figure out the possibilities.
Basically my question is, are there any services on AWS that would support servers created with GMS2, before I go spend hours looking around for something that doesn't exist? GameLift looks like it doesn't support it, but EC2 seems like a nice service for general server support.
Hoping to draw on the knowledge of someone out there with this experience. Thanks!