Hi guys!
I have recently thought about programming a on-rail shooter type of game.
But one thing that is giving me headaches is the aiming system. I just can't put my head around it.
Has anyone on this forum some idea how something like this might work?
With a standard FPS aiming is "no problem", because the target is always the center of the field of view.
But it seems a little more tricky to translate the 2D crosshair from the screens rectangle to the environment.
I'm open for crazy ideas how one could make this possible, so please, shoot!
Best regards, Toby
I have recently thought about programming a on-rail shooter type of game.
But one thing that is giving me headaches is the aiming system. I just can't put my head around it.
Has anyone on this forum some idea how something like this might work?
With a standard FPS aiming is "no problem", because the target is always the center of the field of view.
But it seems a little more tricky to translate the 2D crosshair from the screens rectangle to the environment.
I'm open for crazy ideas how one could make this possible, so please, shoot!
Best regards, Toby