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on IOS , font_add() is not working && Texture auto rescaled in GMS 2.3

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esharo

Member
1:
I am use function font_add is not working on ios
I added a font to the include file "ch.ttf"
code like this:
font_add("ch.ttf", 15,true, false, 32, 1280);

Xcode output like this:
FreeType :: unable to find font file ch.ttf\

no relevant text is drawn in the game



2:
I am set Texture Page size to 2048*2048,but it always deals with it when building to IOS
like this:
Warning : resource f_text_f_text rescaled from 2048,2048 to 512,512

Does anyone know how to solve it?

If necessary, I can build a new project about it
 

Nocturne

Friendly Tyrant
Forum Staff
Admin
Please post all 2.3.0 bugs, issue and questions on the YoYo Games Helpdesk Beta forums. The GMC is not the place for this right now. Thanks!
 
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