C
ConsolCWBY
Guest
One of the things I believe in is: Experiencing many different kinds of games, across all genres, all time-periods, can help with game design, since it allows a person to experience the evolution of mechanics in games.
With that said, there are a great many ancient games in the public domain (usually from mainframes), which I would like to update and release for free (particularly the source code). The only problem is: In doing research, I have come up with a 'new' game design that has nothing to do with these games. So... I'm stuck between several projects. Which is why I've been on these forums too much - I think I'm avoiding making the decision.
So, I would like your help (whomever you are) in deciding. Here are the options:
1) King - originally coded for the PDP-8, known in BASIC as Hamarubi, extended to allow simple Military, Socio-political, as well as the usual Economic decision making - with a humorous cartoon alien race. (Extended as in: Originally, too many rats will eat too much grain, thereby the player loses the game. My idea: The rats gradually replace the player's advisors one by one until they take full control - then they eat the player. (a delicious coup!)).
or
2) Un-named design called BOSKO: The player's character must use items in a maze-game to trap enemies. A humourous baddie 'mutates' the enemies until the player escapes. The main feature is combo-chaining traps while the player is taunted/and or misled by the baddie on the hud's right hand corner screen during key levels. The game would require a level editor and a ton of art (I am no artist, but I get by - in a primitive sort of way like my avatar).
So, that's my current problem: Both games are derivitive enough but they do have many original features to stand out. Well, thanks for listening, and I hope to have a WIP thread going for one of these before summer's end. And if you could... Haaaaaaalllllppp!
With that said, there are a great many ancient games in the public domain (usually from mainframes), which I would like to update and release for free (particularly the source code). The only problem is: In doing research, I have come up with a 'new' game design that has nothing to do with these games. So... I'm stuck between several projects. Which is why I've been on these forums too much - I think I'm avoiding making the decision.
So, I would like your help (whomever you are) in deciding. Here are the options:
1) King - originally coded for the PDP-8, known in BASIC as Hamarubi, extended to allow simple Military, Socio-political, as well as the usual Economic decision making - with a humorous cartoon alien race. (Extended as in: Originally, too many rats will eat too much grain, thereby the player loses the game. My idea: The rats gradually replace the player's advisors one by one until they take full control - then they eat the player. (a delicious coup!)).
or
2) Un-named design called BOSKO: The player's character must use items in a maze-game to trap enemies. A humourous baddie 'mutates' the enemies until the player escapes. The main feature is combo-chaining traps while the player is taunted/and or misled by the baddie on the hud's right hand corner screen during key levels. The game would require a level editor and a ton of art (I am no artist, but I get by - in a primitive sort of way like my avatar).
So, that's my current problem: Both games are derivitive enough but they do have many original features to stand out. Well, thanks for listening, and I hope to have a WIP thread going for one of these before summer's end. And if you could... Haaaaaaalllllppp!