Neptune
Member
So I guess Runescape started over twenty years ago... around 2000.
I'm interested in how some of these older projects (like Runescape, Realm of the Mad God, or Maple Story) came to be... How the creators acquired the networking skills to make such MMOs (a whopping 20 years ago for RS, and before youtube).
Ultima Online (1997).
In the case of RotMG, it appears to have been prototyped and playable in a very short time for a game jam of sorts.
For those CS majors out there, do you feel you have you learned the tools to make such networking beasts?
Anyone know any newer solo or small indie MMO titles of the likes mentioned above?
Any thoughts, ideas, experience welcome!
I'm interested in how some of these older projects (like Runescape, Realm of the Mad God, or Maple Story) came to be... How the creators acquired the networking skills to make such MMOs (a whopping 20 years ago for RS, and before youtube).
Ultima Online (1997).
In the case of RotMG, it appears to have been prototyped and playable in a very short time for a game jam of sorts.
For those CS majors out there, do you feel you have you learned the tools to make such networking beasts?
Anyone know any newer solo or small indie MMO titles of the likes mentioned above?
Any thoughts, ideas, experience welcome!
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