S
Shadowblitz16
Guest
hello I just recently found out the gamemaker studio 2 doesn't support audio tags
does anybody know why?
does it ever plan on being added?
the way I see it, ogg files are useless because of this feature.
you might say that you can do that with audio functions, but why when you can just add the start and length loop tags to your ogg file and forget about it?
I see no reason why this shouldn't be in already and I feel that this is a big issue.
it makes me feel like the devs thought that audio functions would be easier and tags are not necessary which is wrong!
please tell me this feature is going to be added soon.
I really want to make my zelda 2 engine.
does anybody know why?
does it ever plan on being added?
the way I see it, ogg files are useless because of this feature.
you might say that you can do that with audio functions, but why when you can just add the start and length loop tags to your ogg file and forget about it?
I see no reason why this shouldn't be in already and I feel that this is a big issue.
it makes me feel like the devs thought that audio functions would be easier and tags are not necessary which is wrong!
please tell me this feature is going to be added soon.
I really want to make my zelda 2 engine.