Warspite2
Member
I am working on a concept where I want to randomly place trees based on room width and height. So what I am trying to do is decrease the scale of the trees that are placed higher up to give the scene more depth. Bascially I am wanting to scale the trees based on their y position, towards the bottom trees will be closer so they should increase in scale where is towards the top they are further away so should scale down. Any idea on how I can accomplish this?