K
Koops
Guest
The issue I'm having is that, no matter if I place the object inside a room or let it be created with a different object placed inside an instance layer, it doesn't show up in the room when testing the game.
This problem arises when I play an object that has a sprite or no sprite at all.
I want text to be shown in a text adventure style of game, but it suddenly doesn't want to appear.
When I first created the object with no sprite and placed it inside the room, it showed the text, but suddenly it doesn't. I don't know what happened.
When I placed another object with a sprite once, it showed up in the room editor, but not in the play test. Then weirdly enough, I had to add draw_sprite() in order for it to show up.
Debug messages even showed me that the sprites exist, but are invisible. The Visible checkbox is even checked and I never unchecked it.
What's exactly happening and is there a way to fix this problem?
If you need more information, feel free to ask and I'll tell you. Because I understand if my english is a bit confusing, since I'm not a native english speaker. I apologize for that.
This problem arises when I play an object that has a sprite or no sprite at all.
I want text to be shown in a text adventure style of game, but it suddenly doesn't want to appear.
When I first created the object with no sprite and placed it inside the room, it showed the text, but suddenly it doesn't. I don't know what happened.
When I placed another object with a sprite once, it showed up in the room editor, but not in the play test. Then weirdly enough, I had to add draw_sprite() in order for it to show up.
Debug messages even showed me that the sprites exist, but are invisible. The Visible checkbox is even checked and I never unchecked it.
What's exactly happening and is there a way to fix this problem?
If you need more information, feel free to ask and I'll tell you. Because I understand if my english is a bit confusing, since I'm not a native english speaker. I apologize for that.