C
colmkat
Guest
objMenu
CREATE
global.begin_path = 0;
menu[2] = "New Game";
menu[1] = "Continue";
menu[0] = "Exit Game";
menu_cursor = 2;
STEP
case 2: SlideTransition(TRANS_MODE.NEXT); global.begin_path = +1
Case 2 brings me to the next room where:
objHubPlayer
STEP
if global.begin_path = 1
{
path_start(path1, 2, path_action_stop, true)
}
if path_position = 1
{
path_end()
}
if global.begin_path = 2
{
path_start(path2, 2, path_action_stop, true)
}
if path_position = 1
{
path_end()
}
Yet objHubPlayer does not follow any path. He teleports to where the path starts but doesn't go
CREATE
global.begin_path = 0;
menu[2] = "New Game";
menu[1] = "Continue";
menu[0] = "Exit Game";
menu_cursor = 2;
STEP
case 2: SlideTransition(TRANS_MODE.NEXT); global.begin_path = +1
Case 2 brings me to the next room where:
objHubPlayer
STEP
if global.begin_path = 1
{
path_start(path1, 2, path_action_stop, true)
}
if path_position = 1
{
path_end()
}
if global.begin_path = 2
{
path_start(path2, 2, path_action_stop, true)
}
if path_position = 1
{
path_end()
}
Yet objHubPlayer does not follow any path. He teleports to where the path starts but doesn't go