K
Kiuro
Guest
hi community,
I began with GameMaker ~one month ago so i am very inexperienced.
Currently I am working on a small tower defense game but sighted a small problem i cant get over:
I have the obj_enemy_unit and the obj_player_unit, both follow their own path (actually its the same, just reversed) if they cross or colide with each other I want them to stay and fight, the winner checks if there is another target in range, if not, he continues his path.
Any tips how i can get this to work?
I began with GameMaker ~one month ago so i am very inexperienced.
Currently I am working on a small tower defense game but sighted a small problem i cant get over:
I have the obj_enemy_unit and the obj_player_unit, both follow their own path (actually its the same, just reversed) if they cross or colide with each other I want them to stay and fight, the winner checks if there is another target in range, if not, he continues his path.
Any tips how i can get this to work?