anima
Member
so i while i was making an test game and i wanted that the player can summon some minions
in different positions each 5 steps so i did this:
Step event
Alarm[1]
alarm[2] and alarm[3] are the same thing but its 64 instead of 32[
but what happened they are spawining in the same positions
i tried using drag and drop and dint worked
and i really dont know whats happening
in different positions each 5 steps so i did this:
Step event
if keyboard_check_press(ord("X")) && cooldown=0{
instance_create(x-32,y+144,obj_minion)
alarm[1]=5
cooldown=1
}
Alarm[1]
instance_create(x+32,y+144,obj_minion)
alarm[2]=5
alarm[2] and alarm[3] are the same thing but its 64 instead of 32[
but what happened they are spawining in the same positions
i tried using drag and drop and dint worked
and i really dont know whats happening