A
Arison
Guest
I've been trying to get an object to follow a path that the player inputs, but whenever it finishes it keeps returning to the beginning of the path. I've used the path_start function and set the end action to stop, but it keeps doing it, no matter what I try to do about it.
Is there a way to stop it from doing this, or is this just how paths work in GML?
Any help will be much appreciated.
Is there a way to stop it from doing this, or is this just how paths work in GML?
Any help will be much appreciated.