GameMaker Object being ignored [Solved]

C

Cxwli

Guest
I'm pretty new to GameMaker and I'm trying to follow the space rocks tutorial. I'm on Space Mods part 2 right now, but I've run into a problem with the obj_camera object; the engine treats it as if it doesn't exist. Changing values in the object's code doesn't have any effect, and when I put breakpoints in it the game doesn't stop once.

The Room Start code that's being ignored:

GML:
/// @description Cam setup
// You can write your code in this editor
camX = 0;
camY = 0;
target = obj_ship;

camWidth = 512;
camHeight = 384;

view_enabled = true;
view_visible[0] = true;
view_set_camera(0, view_camera[0]);

camera_set_view_size(view_camera[0], camWidth, camHeight);

displayScale = 1;
displayWidth = camWidth * displayScale;
displayHeight = camHeight * displayScale;

window_set_size(displayWidth, displayHeight);
surface_resize(application_surface, displayWidth, displayHeight);
alarm[0] = 1;
Here's a link to the project folder for people more experienced to rummage through, would love to get back on track.

 
C

Cxwli

Guest
Well I feel like a real dingus, guess that's what happens when you start a tutorial with the free trial and buy it after a few months. Many thanks!
 
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