S
shrunkenmaster
Guest
Hello All,
New to GMS2 and am having a problem with an object and its path, so I'm displaying the player xy position and the enemy xy position on the screen to help figure this out:
Enemy is following a vertical path and displays x as 120 ,but if I move the player to the same horizontal position, the player x is 216.
The y axis is also off by about +10 pixels.
I tried removing the path, but the enemy coordinates are still wrong.
What could be throwing this off?
I'm using a switch to select a random path, but they all do the same thing wrong. It doesn't seem to matter if I specify the x/y in each case either.
Any help would be great - not sure what code I need to post in order to clarify things?
Using GML, not DnD by the way.
New to GMS2 and am having a problem with an object and its path, so I'm displaying the player xy position and the enemy xy position on the screen to help figure this out:
Enemy is following a vertical path and displays x as 120 ,but if I move the player to the same horizontal position, the player x is 216.
The y axis is also off by about +10 pixels.
I tried removing the path, but the enemy coordinates are still wrong.
What could be throwing this off?
I'm using a switch to select a random path, but they all do the same thing wrong. It doesn't seem to matter if I specify the x/y in each case either.
Any help would be great - not sure what code I need to post in order to clarify things?
Using GML, not DnD by the way.