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Question - IDE Not able to get remote source control working...?

Discussion in 'GameMaker Studio 2 Community Tech Support' started by Nick Pelling -- Orlando, Nov 26, 2019.

  1. Nick Pelling -- Orlando

    Nick Pelling -- Orlando Member

    Joined:
    Nov 26, 2019
    Posts:
    1
    Hi everyone,

    I've just started working with GameMaker Studio 2, and so far it's gone pretty well. :)

    Though I've followed the help instructions to enable source control and have created a local repo OK, I haven't yet managed to set this up to push the local project repo out to a remote github repo.

    I set up the repo -- username -- password to be https://github.com -- (correct username) -- (correct password), but the Source Control --> Import Project Into Repository menu item is still greyed out. Verbose logging is enabled, but I'm getting no helpful messages in the Source Control console. :-(

    Is there any way of debugging what the GameMaker Studio 2 source control plugin is doing behind the scenes, i.e. some secret log file? Or has someone put up a fantastic step-by-step guide to doing this on the web?

    Cheers, Nick
     

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