M
MrEgorize
Guest
so i was wondering, how to assign "properties" to objects.
what i mean by that:
for example, i have Player, who is colliding only with obj_solid. So, to add different kinds of solid platforms, i create an object as a child for obj_solid, so that player will collide with all of them. but that is not a good way of doing that because now i need multiple properties for an object, for example i need it to be solid, and breakable. but i can only make this object to be a child of obj_solid OR obj_breakable, so assigning multiple properties this way is impossible. can you please suggest me a good way to assign multiple properties to objects, so that when i write a code, i can easily reference all the solid objects, or all the breakable objects, and have objects that is solid and breakable at the same time?
sorry for bad english and thanks in advance = )
what i mean by that:
for example, i have Player, who is colliding only with obj_solid. So, to add different kinds of solid platforms, i create an object as a child for obj_solid, so that player will collide with all of them. but that is not a good way of doing that because now i need multiple properties for an object, for example i need it to be solid, and breakable. but i can only make this object to be a child of obj_solid OR obj_breakable, so assigning multiple properties this way is impossible. can you please suggest me a good way to assign multiple properties to objects, so that when i write a code, i can easily reference all the solid objects, or all the breakable objects, and have objects that is solid and breakable at the same time?
sorry for bad english and thanks in advance = )