• Hello [name]! Thanks for joining the GMC. Before making any posts in the Tech Support forum, can we suggest you read the forum rules? These are simple guidelines that we ask you to follow so that you can get the best help possible for your issue.

Question - Code non_blocking_connection bug


Hey there,

I am using GMS 2 networking system to make an online game, but it fails to connect every so often, in a random manner.

I use the configuration:
network_set_config(network_config_connect_timeout, 3000)
network_set_config(network_config_use_non_blocking_socket, 1)

This is the message on console that appears when I try to connect (Again this does not happen all the time)

Starting GMS handshake for socket(0) at t=21103071
Socket(0): Waiting for handshake step 1 (have 126, need 18)
Socket(0): Handshake step 1 completed.
Socket(0): Waiting for handshake step 2 (have 228, need 12)
Socket(0): Handshake step 2 failed (format mismatch).

Is there any way to fix this? Thanks!