K
khriszer7
Guest
While the game is running, some objects appear as transparent while others are completely fine. I have a feeling that it might be an error with GameMaker Studio 2 itself but I'm not so sure. I made a new project and imported/copied over the same sprites, objects, and code and the transparency issue was no longer existent. It there something I'm overlooking? Why did this happen in the first place?
While running:
In room editor:
While running:
In room editor: