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Windows Non - intentional transparency issue with objects

K

khriszer7

Guest
While the game is running, some objects appear as transparent while others are completely fine. I have a feeling that it might be an error with GameMaker Studio 2 itself but I'm not so sure. I made a new project and imported/copied over the same sprites, objects, and code and the transparency issue was no longer existent. It there something I'm overlooking? Why did this happen in the first place?

While running:
bad_gameMaker.PNG

In room editor:
good_gameMaker.PNG
 

Nocturne

Friendly Tyrant
Forum Staff
Admin
Clear the cache (as suggested) and also check and make sure you aren't setting the alpha anywhere using draw_set_alpha().
 
K

khriszer7

Guest
Clear the cache (as suggested) and also check and make sure you aren't setting the alpha anywhere using draw_set_alpha().
Yep, it seems to have been a "draw_set_alpha() that I forgot about deleting. Thanks!
 
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