S
Skripter
Guest
I watched some tutorials and stuff, but getting tired of the fact that the user manual is obsolete or "outdated" since there's no full (recent) documentation of DnD.
Like why there is not even the possibility to have auto-generated scenarios of DnD commands. If I seek for help at the search bar of DnD-feature with word "tile" I can find stuff
but there's no example how tileset's collision really should be handled.
If I create an object, nice, I can use collisions. But with a tileset alone I can't obviously, my question is why, like is that so difficult to implement or yoyo games simply don't care?
Like why there is not even the possibility to have auto-generated scenarios of DnD commands. If I seek for help at the search bar of DnD-feature with word "tile" I can find stuff
but there's no example how tileset's collision really should be handled.
If I create an object, nice, I can use collisions. But with a tileset alone I can't obviously, my question is why, like is that so difficult to implement or yoyo games simply don't care?