Hi all, I'll describe the entire sequence of events that led to this bug, in case any of it is relevant. I was working on a project a few months ago in which I installed a font (Munro) on my machine, and then added the font to my project as usual with no issues. I took a break from the project during the college semester, during which time I reinstalled Windows 10 on my machine. Now I'm getting back to the project, and when I reinstalled GMS2 on my fresh Windows install, opened the project, and clicked on the Font Object, I got an error message saying that the font couldn't be found (expected, as I hadn't yet reinstalled the font). However, after reinstalling the font, the error message persisted. I deleted the Font Object and created a new one, but the newly installed font was not in the dropdown menu for font selection. I deleted the Font Object, reinstalled the font, restarted Windows, and started GMS2 up again, but the font was still not present. The font is correctly installed in the Windows/Fonts folder, and is usable in MS Word and other programs, but not in GMS2. I'm thinking maybe it's some kind of project-level data caching issue? Is there a way to clear caches in the GMS2 IDE? Is there something I'm overlooking, or should I submit a bug report for the issue?