Z
zzzzza1
Guest
Hi all!
After the last update, my runtime (v2.1.4.218) does not want to compile projects for all platforms.
Output for Windows:
Nothing else happens, and the compilation time continues.
Before this update everything worked well. If you now switch to the old runtime, then an error will appear when compiling.
Help me please!
After the last update, my runtime (v2.1.4.218) does not want to compile projects for all platforms.
Output for Windows:
"cmd" /c subst Y: "C:\Users\yyy\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE"
elapsed time 00:00:00.0692326s for command "cmd" /c subst Y: "C:\Users\yyy\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 05/31/2018 15:50:03
Saving project to: D:\PROJECTS\GameMakerStudio2\Ballistic\Ballistic\Ballistic\Ballistic.yyp
elapsed time 00:00:00.0692326s for command "cmd" /c subst Y: "C:\Users\yyy\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 05/31/2018 15:50:03
Saving project to: D:\PROJECTS\GameMakerStudio2\Ballistic\Ballistic\Ballistic\Ballistic.yyp
Nothing else happens, and the compilation time continues.
Before this update everything worked well. If you now switch to the old runtime, then an error will appear when compiling.
Help me please!