S
Sonny Jim
Guest
I wasn't sure where to put this, but I'm a horrible coder who's new to both GMS1 and 2. I had 1 for a while and did the built-in tutorials before kind of forgetting about it until I got an email thing telling me I can get a discount on GMS2 and I took advantage of that a while ago.
I had a go with Shaun Spalding's built-in tutorial about the UFO game and I want to move on to other tutorials but there seems to be hardly any for GMS2 specifically. The Demo projects are cool to look at even though I don't understand what most of the code does or why it was written the way it was. The wealth of tutorials out there all seem to be for GMS1 and prior.
How much of a pain was the transition from GMS1 to 2 for you more experienced guys? Are the GMS1 tutorials largely obsolete? I don't want to start a 5-hour tutorial playlist to find out that the new software's differences cause me to hit a wall.
I had a go with Shaun Spalding's built-in tutorial about the UFO game and I want to move on to other tutorials but there seems to be hardly any for GMS2 specifically. The Demo projects are cool to look at even though I don't understand what most of the code does or why it was written the way it was. The wealth of tutorials out there all seem to be for GMS1 and prior.
How much of a pain was the transition from GMS1 to 2 for you more experienced guys? Are the GMS1 tutorials largely obsolete? I don't want to start a 5-hour tutorial playlist to find out that the new software's differences cause me to hit a wall.