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Question - Code New Gamemaker Needs Help - FAILED: Run Program Complete

E

eespeut

Guest
Can't seem to fix this error even after updating the runtime feeds and re-installing the software.

"cmd" /c subst Z: "C:\Users\Rosalee Capital\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE"

elapsed time 00:00:00.2232113s for command "cmd" /c subst Z: "C:\Users\Rosalee Capital\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 04/19/2018 00:22:09
Saving project to: C:\Users\Rosalee Capital\Documents\GameMakerStudio2\Test 3\Test 3.yyp
"C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.4.203/bin/Igor.exe" -options="C:\Users\Rosalee Capital\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -- Windows Run

Loaded Macros from C:\Users\Rosalee Capital\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Test 3_17AA3C66\macros.json
Options: C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.4.203\bin\platform_setting_defaults.json
Options: C:\Users\Rosalee Capital\AppData\Roaming/GameMakerStudio2\eric_1584514\local_settings.json
Options: C:\Users\Rosalee Capital\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE\Test 3_17AA3C66\targetoptions.json
C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.4.203/bin/GMAssetCompiler.exe /c /zpex /mv=1 /iv=0 /rv=0 /bv=0 /j=4 /gn="Test 3" /td="C:\Users\Rosalee Capital\AppData\Local\GameMakerStudio2\GMS2TEMP" /cd="Z:\Test 3_17AA3C66" /zpuf="C:\Users\Rosalee Capital\AppData\Roaming/GameMakerStudio2\eric_1584514" /m=windows /tgt=64 /nodnd /cfg="default" /o="C:\Users\Rosalee Capital\AppData\Local\GameMakerStudio2\GMS2TEMP\Test 3_40C8953E_VM" /sh=True /optionsini="C:\Users\Rosalee Capital\AppData\Local\GameMakerStudio2\GMS2TEMP\Test 3_40C8953E_VM\options.ini" /cvm /baseproject="C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.4.203\BaseProject\BaseProject.yyp" "C:\Users\Rosalee Capital\Documents\GameMakerStudio2\Test 3\Test 3.yyp" /preprocess="Z:\Test 3_17AA3C66"
Reading project file....C:\Users\Rosalee Capital\Documents\GameMakerStudio2\Test 3
Reading project file....C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.1.4.203\BaseProject
Reading config delta 'C:\Users\Rosalee Capital\Documents\GameMakerStudio2\Test 3\options\main\inherited\options_main.inherited.yy'
finished.


C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.4.203/bin/GMAssetCompiler.exe DONE (0)
Release build
OptionsIni
Options: Z:\Test 3_17AA3C66\PlatformOptions.json
[Compile] Run asset compiler
C:\WINDOWS\system32\cmd.exe /c ""C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.4.203/bin/GMAssetCompiler.exe" /c /zpex /mv=1 /iv=0 /rv=0 /bv=0 /j=4 /gn="Test 3" /td="C:\Users\Rosalee Capital\AppData\Local\GameMakerStudio2\GMS2TEMP" /cd="Z:\Test 3_17AA3C66" /zpuf="C:\Users\Rosalee Capital\AppData\Roaming/GameMakerStudio2\eric_1584514" /m=windows /tgt=64 /nodnd /cfg="default" /o="C:\Users\Rosalee Capital\AppData\Local\GameMakerStudio2\GMS2TEMP\Test 3_40C8953E_VM" /sh=True /optionsini="C:\Users\Rosalee Capital\AppData\Local\GameMakerStudio2\GMS2TEMP\Test 3_40C8953E_VM\options.ini" /cvm /baseproject="C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.4.203\BaseProject\BaseProject.yyp" "C:\Users\Rosalee Capital\Documents\GameMakerStudio2\Test 3\Test 3.yyp" /bt=run"
Reading project file....C:\Users\Rosalee Capital\Documents\GameMakerStudio2\Test 3
Reading project file....C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.1.4.203\BaseProject
Reading config delta 'C:\Users\Rosalee Capital\Documents\GameMakerStudio2\Test 3\options\main\inherited\options_main.inherited.yy'
finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Global scripts...finished.
Error : gml_Object_Gun_Step_1(6) : malformed if statement
Final Compile...finished.
Saving IFF file... C:\Users\Rosalee Capital\AppData\Local\GameMakerStudio2\GMS2TEMP\Test 3_40C8953E_VM\Test 3.win
Writing Chunk... GEN8
option_game_speed=60
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... GLOB
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... EMBI
Writing Chunk... TPAGE
Texture Group - Default
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
0 Compressing texture... writing texture texture_0.png...
Writing Chunk... AUDO
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... LOCL
Writing Chunk... STRG
Stats : GMA : Elapsed=1690.9867
Stats : GMA : sp=6,au=0,bk=0,pt=0,sc=0,sh=0,fo=0,tl=0,ob=4,ro=1,da=0,ex=0,ma=68,fm=0x200440280020


C:\WINDOWS\system32\cmd.exe exited with non-zero status (1)
elapsed time 00:00:08.6013229s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.4.203/bin/Igor.exe" -options="C:\Users\Rosalee Capital\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -- Windows Run started at 04/19/2018 00:22:10
"cmd" /c subst Z: /d

elapsed time 00:00:00.1061580s for command "cmd" /c subst Z: /d started at 04/19/2018 00:22:18
FAILED: Run Program Complete


Any advice will be appreciated
 

Mick

Member
One line says this: "Error : gml_Object_Gun_Step_1(6) : malformed if statement". Check the if statements in the step event of object_gun.
 

John Bailey

Member
When a compile fails, there will almost always be an error line, such as "Error : gml_Object_Gun_Step_1(6) : malformed if statement". This tells you that you have an incorrectly formatted "if" statement in the referenced object, it's pretty self-explainatory.
 
E

eespeut

Guest
Thank you. semi colon in the wrong place. Really appreciate the help. Better idea how to read the error too.
 
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