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iOS New Error - Uploading to Apple

clee2005

Member
Updated an app on Thursday last week and it was fine. Uploaded a new update this morning and got this error :

ERROR ITMS-90096: "Your binary is not optimized for iPhone 5 - New iPhone apps and app updates submitted must support the 4-inch display on iPhone 5 and must include a launch image referenced in the Info.plist under UILaunchImages with a UILaunchImageSize value set to {320, 568}. Launch images must be PNG files and located at the top-level of your bundle, or provided within each .lproj folder if you localize your launch images. Learn more about iPhone 5 support and app launch images by reviewing the 'iOS Human Interface Guidelines' at https://developer.apple.com/ios/human-interface-guidelines/graphics/launch-screen."



Nothing has changed regarding the images within the project. I believe it's a new policy change from Apple?

I have used the Generate Project Images option under Tools to generate the Project images.
 
Last edited:

rIKmAN

Member
Updated an app on Thursday last week and it was fine. Uploaded a new update this morning and got this error :

ERROR ITMS-90096: "Your binary is not optimized for iPhone 5 - New iPhone apps and app updates submitted must support the 4-inch display on iPhone 5 and must include a launch image referenced in the Info.plist under UILaunchImages with a UILaunchImageSize value set to {320, 568}. Launch images must be PNG files and located at the top-level of your bundle, or provided within each .lproj folder if you localize your launch images. Learn more about iPhone 5 support and app launch images by reviewing the 'iOS Human Interface Guidelines' at https://developer.apple.com/ios/human-interface-guidelines/graphics/launch-screen."



Nothing has changed regarding the images within the project. I believe it's a new policy change from Apple?

I have used the Generate Project Images option under Tools to generate the Project images.
Add the image in xCode yourself manually.
If it is a policy change by Apple it will be a while before GMS gets updated to adhere to it so exporting and manually using xCode will be the quickest way for you to get around it.
 

clee2005

Member
@rlKmAN thanks, yes that's what I ended up doing. Will not be fun doing this on each build though. I'll log it to support.

Chris
 

clee2005

Member
Sorry for the useless post. I regenerated with the Image Generation tool and it's all fine now. (hangs head in shame)
 
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