A
AmpersandXYZ
Guest
Hi, I just got GameMaker, loving it, and I'm looking to create a short, 2-dimensional side scrolling adventure game with a puzzle element in it. It's basically an "escape the room" concept in which the main character is wandering around picking up puzzle pieces and keys to reach the exit. There'll be some backtracking and stuff, to keep it interesting.
I'm new at game design and development, so any advice more experienced devs have would be really helpful. I have a few puzzle ideas, but nothing cohesive as of yet. Also, I don't want to bite off more than I can chew for my first game ever, so any advice on keeping it simple would be great too.
I'm new at game design and development, so any advice more experienced devs have would be really helpful. I have a few puzzle ideas, but nothing cohesive as of yet. Also, I don't want to bite off more than I can chew for my first game ever, so any advice on keeping it simple would be great too.