M
Métroibè
Guest
Hi. I'm actually working on a multiplayer game on Game maker studio v1.4.
I have seen many video to understand the networking system on game maker but i don't understand some things. I don't understand what is a socket or socket id. I think that it is a way to send or receive data to my clients from my server but i'm not sure. In fact i want to know how to send a message to a certain id of client in my game and not all of the clients at the same time. I don't know how to proccess to connect my clients through the server and do that a certain client receive a message from an other client through the server.
Please, i need help. Thank you.
I have seen many video to understand the networking system on game maker but i don't understand some things. I don't understand what is a socket or socket id. I think that it is a way to send or receive data to my clients from my server but i'm not sure. In fact i want to know how to send a message to a certain id of client in my game and not all of the clients at the same time. I don't know how to proccess to connect my clients through the server and do that a certain client receive a message from an other client through the server.
Please, i need help. Thank you.