T
theraje3
Guest
- Hello. Few days ago I started to learn how networking works in game maker studio 2. I think I pretty much understand how buffer works but still need much more information about that can´t find anywhere. I watched a lot of tutorials on YT and forums But I dont understand everything right.
- As long as I know for a 2 multiplayer game when one player is the host and the other is the client I need to create a socket (tcp for me), create a conection between with ip and port and then set some buffers with the information you want to send.
- After that I found a problem... when I connect my 2 proyects (identicals) with the ip and port it connects right (anyway I couldnt make send data between) but when my partner run the proyect in a diferent PC and we try to connect It dont works...
Can someone explain me the full process for networking when only 2 players needed 1 host and 1 client?
Thank you so much guys you are the best!
PD: srry for my english :s hope is understandable >.<
Media:
tutorial I mainly follow to make my game work: