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Network Server/Force client disconnection

dudaxan

Member
Hello guys... I'm trying to write a simple multiplayer application, but I have being unable to find a way to forcefully close a client connection from the server. Just to be clear, I need a way to kick a player from the server. Any thoughts on how should I proceed with that? I've tried running "network_destroy(client_socket_id);" (from the server-side), but it just doesn't work. Thanks!
 
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